At the meetings we look at reference images and discuss visions we have for specific characters such as a teacher, a chef or a janitor. Jonas Berlin: Not necessarily! It is a collaborative team effort and all concept meetings are initially kicked off by our Art Director, Per Bergman. Waypoint: What's the creative process like for coming up with a creature in Little Nightmares? Do people sit around in a room and share stories about what kept them up at night as a kid? Fortunately, the same person who made those first drawings of The Teacher was willing to answer my questions. Artwork Credit: Bandai NamcoĪs someone who plays a game after years of work has gone into making it, I'm always curious about what it's like for developers to work on a horror game for years, trying to hold onto the idea that made them scared and intrigued in the first place. Concept artwork for "The Teacher" in Little Nightmares 2.
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